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Upgrades


The maxes represent the maximum amount of the upgrade that can be purchased for that type of vessel.

 

The prices work like this: For 50 SBD it will cost 10 credits times 50 which would equal 500 credits.


Attribute

Upgrade Price

 

(All prices double for capital vessels)

Starfighter Maxes

Freighter Maxes

Capital Maxes

Shields

10 credit/SBD

+100 SBD

+300 SBD

+1000 SBD

Hull

15 credits/RU

+75 RU

+150 RU

+500 RU

MGLT

100 credits/MGLT

+50 MGLT

+50 MGLT

+25 MGLT

Laser Cannon

80 credits/Laser Cannon

+3 Laser Cannons

+8 Laser Cannons

+30 Laser Cannons

Ion Cannon

100 credits/Ion Cannon

+3 Ion Cannons

+8 Ion Cannons

+30 Ion Cannons

Turbolaser

240 credits/Turbolaser

Not available

Not available

+30 Turbolasers

Warhead Launcher

350 credits/Warhead Launcher

+2 Warhead Launchers

+4 Warhead Launchers

+30 Warhead Launchers

Squad. Capacity

200 credits/starfighter

Not available for Starfigters

Not available

+36 Starfighters

Troop Capacity

40 credits/man

+2 Troop Capacity

+10 Troop Capacity

+500 Troop Capacity

Tractor Beams

150 credits/Beam

Not available for Starfigters

+2 Tractor Beams

+30 Tractor Beams

Hyperdrive

500

 

 

 

Sensor Scrambler

1500 Credits

-5% to be hit

-5% to be hit

Not available for Capitals

Slave Circuitry

5000 credits

Perception Check: 250

Not available for Starfighters

Not available for freighters

Halves weekly crew cost.